←→ to move

↑ to jump

E to interact with NPCs or objects

SHIFT to use potion

Download

Download
rom.zip 151 kB

Comments

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Clicked on this game because it has the same "hell" word as my game. It is very interesting to see a different concept of the game applied. Though, it suffers from the same problem as my game, where because you have too many variables running on the update, it became hard for the game to process all the variables. I personally liked the idea of a reduced ceiling because it allows the player to feel as though they have limited space when playing in hell. I definitely think that the jellyfishes were hard to defeat too! Having this space matched with the sprites made it feel like the game was an extra challenge.  Unintentionally, the lagging will cause the game to stop forever and you can only reload to make the game run again. So, this may be a part of hell too? It is definitely frustrating for the player when it crashes completely and this makes the player feel as though they could have done more. Lastly, I liked the sword and potion buying which introduces a purchase option for the player. This is unexpected as you wouldn't think there will be a current system in a simple Gameboy game.